2.31.1 Changes (Changes in description)
Handling
- Increased BE Medium tank degreesFast from 10 -> 12
- Decreased APC slow speed steering angles by 5 degrees for both teams.
Research
- Plasma Cannon Projectile
- Increased Cost from 240 to 360
- Increased Time from 60 to 90
- Plasma Tipped Rounds
- Increased Cost from 240 to 360
- Increased Time from 60 to 90
- Upgraded Missile Warhead
- Reduced Cost from 360 to 240
- Reduced Time from 90 to 60
- Salvo Missile Launcher (NEW)
- Cost = 180
- Time = 45
- Guided Missiles
- Reduced Cost from 360 to 240
- Reduced Time from 90 to 60
- Chemical Dispersion (NEW)
- Cost = 120
- Time = 60
- Contains Biological Warhead
- Contains Biological Grenades (NEW)
- Cost = 120
- Time = 30
- Projectile Coating (NEW)
- Cost = 120
- Time = 60
- Contains Biological Projectile
- Reduced Cost from 360 to 240
- Reduced Time from 90 to 60
- Contains Biological Cannon
- Upgraded Chassis
- Increased Cost from 480 to 600
- Medium Tank Chassis
- Increased Cost from 360 to 450
- Artillery Tank Chassis
- Increased Cost from 480 to 600
- Advanced Chassis
- Reduced Time from 150 to 120
- Heavy Tank Chassis
- Reduced Time from 180 to 120
- Reduced Cost from 720 to 600.
Armors
- Increased Composite Cost from 20 to 30.
Weapons
- Biological Warhead
- Reduced Player Bio Damage from 5 to 4
- Reduced Player Bio Time from 10 to 8
- Reduced Player Bio Interval from 1 to 0.5
- Increased Vehicle Bio Damage from 7 to 8
- Reduced Vehicle Bio Time from 10 to 8
- Biological Grenade Launcher (NEW)
- Removed Weapons
- Machine Guns
- Plasma Machine Gun (2 slot)
- Cannons
- Plasma Cannon (3 slot)
- Heavy-duty Ranged Cannon (3 slot)
- Thermobaric Cannon (3 slot)
- Biological Cannon (2 slot)
- Missiles
- Heavy-duty Missile Launcher (3 slot)
- Virulent Missile Launcher (3 slot)
- Advanced Salvo Missile Launcher (3 slot)
- TOW Guided Missile Launcher (3 slot)
- Homing Missile Launcher (2 slot)
- Salvo Homing Missile Launcher (3 slot)
- Machine Guns