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Created date
Reverted stickies to original damage and split explosive and stun sticky grenade damage types into two separate resist types
!230
· created
Jan 16, 2022
by
Neoony
Merged
updated
Jul 23, 2024
Revert "Merge branch 'bugfix/mine_damage_reflect_code_changes' into 'develop'"
!229
· created
Jan 14, 2022
by
Neoony
Merged
updated
Jul 23, 2024
Script changes for flat damage reduction feature.
!228
· created
Jan 09, 2022
by
Neoony
Merged
updated
Jul 23, 2024
Update buildings.txt and infantry_resists.txt in order to maintain current damage values after recent code changes
!227
· created
Jan 08, 2022
by
Neoony
Merged
updated
Jul 23, 2024
Increase sticky base damage to 300 as per a removal of a hardcoded damage increases
!226
· created
Jan 08, 2022
by
Neoony
Merged
updated
Jul 23, 2024
2.33.5 Changes
!225
· created
Dec 19, 2021
by
Neoony
Merged
updated
Dec 19, 2021
2.33.4 Changes
!224
· created
Dec 11, 2021
by
Neoony
Merged
updated
Dec 19, 2021
2.33.3 Changes
!223
· created
Nov 14, 2021
by
Neoony
Merged
updated
Nov 14, 2021
Update controls menu
!222
· created
Sep 17, 2021
by
Neoony
Merged
updated
Sep 17, 2021
Add default values for new cannon recoil script variable.
!221
· created
Sep 16, 2021
by
Neoony
Merged
updated
Sep 16, 2021
Increase all building (excluding wall/turrets) InfantryStickyResist 0.77 -> 0.828 (Dmg 40 -> 30)
!220
· created
Sep 16, 2021
by
Neoony
Merged
updated
Sep 16, 2021
2.33.1 Balance changes
!219
· created
Sep 07, 2021
by
Neoony
Merged
updated
Sep 07, 2021
Update armor angles to fix a few issues (See commits/description)
!218
· created
Sep 04, 2021
by
Neoony
Merged
updated
Sep 04, 2021
2.32.2 Changes (Infantry weapons)
!217
· created
May 29, 2021
by
Neoony
Merged
updated
May 30, 2021
2.32.2 Balance changes
!216
· created
May 29, 2021
by
Neoony
Merged
updated
May 29, 2021
Add snow/ice footstep sounds to the scripts.
!215
· created
May 09, 2021
by
Neoony
Merged
updated
May 13, 2021
Additional 2.31.3 changes
!214
· created
Apr 20, 2021
by
Neoony
Merged
updated
Apr 20, 2021
Changes for 2.31.3 (See description)
!213
· created
Apr 18, 2021
by
Neoony
Merged
updated
Apr 18, 2021
Sound script changes (Goes with changes to sound clipping distance changes)
!212
· created
Apr 18, 2021
by
Neoony
Merged
updated
Apr 20, 2021
Increase attenuation distances for all vehicle sounds. (non-weapon sounds)
!211
· created
Mar 27, 2021
by
Neoony
Merged
updated
Mar 27, 2021
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